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How Many Others Apply for Jobs I am Applying for?
The Effect of Perceived Labor Market Competition on Search

with Haoran He and Qian Weng

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We investigate how job seekers perceive labor market competition and how these beliefs influence their job search through two experiments. We document that job seekers have large misperceptions and update beliefs in response to information provided in a field experiment. It shows that while higher perceived competition increases intended search effort, it does not affect actual effort. Higher competition perceptions raise employed job seekers’ minimum acceptable job quality sought due to higher opportunity costs of losing their current jobs. A survey experiment shows that higher perceived competition leads to more pessimistic expectations about labor market prospects, through which job search is affected. 

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Strategy vs. direct-response method: evidence from a large online experiment on simple social dilemmas

with Zhuoqiong Chen

Games and Economic Behavior, 2026, Vol. 157(3)

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This paper examines behavioral differences in sequential games that arise when choices are elicited via the direct-response method, where players observe the choices made by those who acted earlier and respond with a single choice, or strategy method, where they make their choice(s) in response to all possible choices by those who acted before regardless of whether such actions were taken. We conducted a 2  ×  2 between-subject large-scale online experiment with over 8000 participants on Amazon MTurk, manipulating both the elicitation method and participants’ ex-ante beliefs about player 1’s choices via an information-provision treatment. In neutrally framed binary-choice games, a sequential Prisoners’ Dilemma and a mini-Ultimatum Game, we document that the strategy method does not appear to alter player 2’s preferences, i.e., their tendency to reward cooperation or reject unfair offers. However, it reduces the tendency to reward defection and reject fair offers, which we interpret as a reduction in mistakes.

   

 published article | working paper

The Benefits of Being Misinformed: Information Moderation under Misperception

with Manuel Staab

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We explore how two fundamental mistakes in information processing – incorrect beliefs and misperception of information – can be mitigated by a benevolent information moderator who has no superior access to information but is more skilled at interpreting it. We analyze a simple sender-receiver model in which a moderator (i.e., sender) can garble signals about payoff-relevant states. We characterize when such manipulation can be beneficial, both for a decision maker unaware of any interference (naïve), and one who takes it into account (sophisticated). We find that sophistication allows the moderator to beneficially intervene in more cases but can render moderation less effective. A particularly interesting case arises when the moderator and decision maker completely disagree about which action should follow which signal. If there are at least three states, this can be caused by only small differences in how information is interpreted. We provide necessary and sufficient conditions for the possibility of complete disagreement and examine the consequences for moderation and welfare. What might look to an outside observer like malicious misinformation can make the decision maker strictly better-off, yet completely misinformed. 

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Information, Goal Setting and Performance: A Field Experiment

with Haoran He, Ronghai Su, and Qian Weng

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We investigate how information impacts goal setting and performance by conducting a field experiment that varies whether students know or do not know their true relative ability when they set goals in a university physical education course based on relative performance rating. We document that most students set challenging goals, based on either their actual or estimated relative ability, proxied by their relative performance in a baseline test. However, only a small proportion of students estimate their performance accurately; under- and over-estimation are equally common. Consequently, consistent with our theoretical prediction, receiving information about one’s relative ability significantly improves goals – increasing (decreasing) goals set by students who underestimate (overestimate) their baseline relative test performance. We find that providing information significantly raises both relative and absolute final test performance of those who underestimate their relative ability. However, we do not find any effect on performance for students who overestimate themselves.

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The Silver Lining of Crises – A Loss Aversion Based Model of Reform

with Zhuoqiong Chen

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We explore how and when crises can help firms, organizations, and societies undertake beneficial reforms. In our model, a loss averse decision maker decides whether she should undertake a new project (a reform), characterized by a sequence of cash-flows, or stick with the status quo. In normal times, the decision maker may not pursue a beneficial project, a project with a positive net-present-value, for she places a greater emphasis on losses than on (equal sized) gains. We show that a sufficiently bad crisis guarantees that she undertakes the most beneficial project and characterize when a crisis begets change. When choosing between a single project and the status quo, a crisis can only shape preferences for the better. When choosing among multiple projects, it may distort choices. However, the crisis will always push the decision maker towards implementing a project that is better than the status quo. Implications for economic reforms and policy changes are discussed.

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Incomplete Adaptation of Reference Points

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People get used to their environment, their consumption, the stimuli they face. However, evidence suggests that they do not adapt to all stimuli equally. We develop a theoretical model of adaptation in order to explore the behavioral implications of different amounts of adaption. In our model, a myopic, loss-averse decision maker repeatedly chooses from a set of outcomes. When making a decision, she compares those outcomes against her reference point. Her reference point either fully or incompletely adapts to her choice. Under full-adaptation, her current choice becomes the reference point for her next decision. Under incomplete adaptation, the reference point only adapts in some but not all dimensions to her choice. We show that both forms of adaptation result in complete, transitive, and consistent preferences and that preference can be cyclical. In settings that comprise outcomes with a benefit and a cost dimension, we show that a decision maker who does not adapt to costs chooses outcomes with weakly more benefits and costs than a decision maker who fully adapts. If the decision maker does not adapt to benefits, she will choose outcomes with weakly less benefits and costs than a decision maker who fully adapts. Applications include labor-choice problems, job switching, mental health, and whether people consume and work too much.

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A Theory of Reciprocity with Trust

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People are reciprocal if they reward kind actions and punish unkind ones. I propose a new theory of intention-based reciprocity that addresses the question of when a mutually beneficial action is kind. When both benefit from the action, a player's motive is unclear: he may be perceived as kind for improving the other player's payoff, or as self-interested, and not-kind, for improving his own. I use trust as an intuitive mechanism to solve this ambiguity. Whenever a player puts himself in a vulnerable position by taking such an action, he can be perceived as kind. In contrast, if this action makes him better off than his alternative actions do, even if it is met by the most selfish response, he cannot be kind. My model explains why papers in the literature fail to find (much) positive reciprocity when players can reward and punish.  In particular, I show how negative reciprocity crowds out positive reciprocity. By allowing for interactions between rewards and punishments, my model provides a theoretical framework to analyze institutional design and incentive structures when people are motivated by reciprocity.

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